Atom Smasher
Albert Julien Rothstein
F) Rm30
A) Gd10
S) Am50
E) Am50
R) Gd10
I) Gd10
P) Gd10
Health: 140 Karma: 30
Resources: Ex Pop: 30
Known Powers:
Adjustable Growth: When obvious mobility keeps him from growing to full size, Atom Smasher grows “not-quite-so-large” in these stages:
-Stage 1: 10 feet tall, S) Rm30 E) Rm30, Ty Body Armor and Health: 90
-Stage 2: 15 feet tall, S) In40 E) Rm30, Gd Body Armor and Health: 100 (+1CS to attack)
-Stage 3: 20 feet tall, S) In40 E) Am50, Ex Body Armor and Health: 120 (+1CS to attack, -1CS to dodge)
-Stage 4: 25 feet tall, S) Am50 E) Mn75, Rm Body Armor and Health: 155 (+2CS to attack, -1CS to dodge)
-Stage 5: 30 feet tall, S) Mn75 E) Mn75, Rm Body Armor and Health: 180 (+3CS to attack, -2CS to dodge)
-Stage 6: This is the danger zone, because he can exceed his normal maximum with a Yellow Psyche FEAT. Doing so raises him to this level: 40 feet tall, with S) Un100 E) Mn75, In Body Armor and Health: 205. However, he must make a Red Endurance FEAT every 2 rounds to maintain this size or pass out, after which he loses 1 End rank every hour until death or finds proper medical treatment. He shrinks unconscious at 1 stage per hour.
Resistance to Injury: Am
Equipment:
Costume: In protection vs. Wear and Tear
Talents: None
Contacts: Justice Society of America