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Catwoman of Earth 2

Catwoman

Selina Kyle of Earth 2

F) Rm30
A) In40
S) Gd10
E) Ex20
R) Ex20
I) Rm30
P) Rm30

Health: 100 Karma: 80
Resources: Ex Pop: 0

Known Powers:
Stealth: Ex

Equipment:
Costume: Catwoman's costume provides her with the following abilities:
-Body Armor: Gd protection vs. Energy
-Retractable Claws: Rm Edge (can be used for Wall-Crawling)
-Infrared Goggles: Rm
Whip: Am material, She is able to perform several feats with this weapon, including the following:
-Entangle: Catwoman can snap the whip out to wrap it around an object up to 8 feet away, leaving 4 feet of leather to entwine itself around the object
-Swing: Selina may employ her whip to help her climb surfaces or swing from one area to another
-Strike: Gd damage

Talents: Acrobatics, Tumbling, Animal Handling (Cats), Thief, Stealth, Vehicles, All Martial Arts, Weapon Specialist: (Whips)

Contacts: Batman/Bruce Wayne (Earth-2), Robin/Helena Wayne (Earth-2)