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Dolphin

Dolphin

F) Ex20
A) Rm30
S) Am50
E) Am50
R) Ex20
I) Gd10
P) Rm30

Health: 110 Karma: 60
Resorces: Ty Pop: 0

Known Powers:
Atlantean Physiology: Dolphin's very body gives her the following abilities:
-Body Resistance: In resistance to Physical
-Resistance to Cold: Un
-Hyper Swimming: Am
-Water Freedom: Dolphin doesn't suffer penalties in underwater battles and receives +1cs to Fighting, Endurance and Strength.
-Water Breathing: Dolphin is amphibious and can breathe both air and water.
-Ultra Vision: Rm
-Enhanced Hearing: In
-Leaping: Gd
Mutation: Dolphin is what's called in Atlantis, a mutant. Her mutation gives her the following abilities:
-Bio-Luminescence: Am ability to create a burst of light temporary blinding several targets
-Claws: Rm Edge
-Camouflage: Gd ability to make her scaly arms and legs look normal

Limitations:
Mute: Dolphin is unable to speak
Dehydration: Dolphin needs to immerse herself in water for at least an hour every 24 hrs to keep her powers and stats at peak levels. For every 2 hours past that point, reduce all her physical stats and powers 1 rank. This affects her Health too. 1 hour's immersion in water will immediatley restore all lost ranks and health.

Talents: Martial Arts B, Melee Weapons, Sign Language, Performer: (Actress)

Contacts: Tempest, Aquaman