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Dragonson

Dragonson

Ahn Kwang-Jo

F) Am50/Ty6
A) Rm30/Ty6
S) Mn75/Ty6
E) Am50/Ty6
R) Ex20
I) Ex20
P) Am50

Health: 205/24 Karma: 90
Resources: Pop: 10 in China

Known Powers:
Dragonson Transformation: While wielding the Bone Relic of King Munmu, Ahn Kwang-Jo is able to transform into his superhuman form, The Dragonson. As Dragonson, he has the following abilities:
-Body Resistance: In resistance to Physical
-Resistance to Cold: Un
-Hyper Swimming: Am
-Water Freedom: Dragonson doesn't suffer penalties in underwater battles and receives +1cs to Fighting, Endurance and Strength.
-Water Breathing: Dragonson is amphibious and can breathe both air and water.
-Hydrokinesis: Un ability to produce massive quantities of water from his body that he can expel with great force or cause tidal waves. Initially, Ahn Kwang-Jo produced massive amounts of water when nervous in the form of perspiration.
-Teleportation via Water: Un ability to teleport using the surface of water as a portal through which mythological cryptids access this dimension.
-Cryptid Control: Due to his parentage, aquatic cryptids follow his commands and seek to safeguard him with Am ability

Equipment:
Bone Relic of King Munmu: Un material, wielding the Bone Relic allows Dragonson the following abilities:
-Alter Ego: Stats change as shown above. As Kwang-Jo, he has no powers
-Sword: The bone itself also transforms into a magic sword that does up to Mn Edge

Limitation:
Separation from Sword: Dragonson's powers are derived from his magic sword. Separation from it for more than a minute can cause his power to fade quickly.

Talents: Bi-Lingual: (Mandarin Chinese, Korean), Swordsmanship

Contacts: Justice League of China