Dr. Alchemy
Albert Desmond
F) Ty6
A) Gd10
S) Ty6
E) Gd10
R) Ex20
I) Gd10
P) Gd10
Health: 32 Karma: 40
Resources: Gd Pop: -20
Known Powers:
None
Equipment:
Philosopher's Stone: In material, gives Dr. Alchemy the following abilities:
-Telekinesis: Ex
-Magic Detection: Ex
-Elemental Conversion: Un
-Molecular Conversion: Un, affects elements that are 90% pure, such as Gold, Lead, Iron, Oxygen, and Hydrogen. Because of this, the human body is not directly affected.
-Enchantment: Un
Talents: Alchemy, Chemistry, Occult, Runesmith, Repair/Tinkering
Contacts: None