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The Flash of China

The Flash of China

Avery Ho

F) Ex20
A) In40
S) Gd10
E) In40
R) Gd10
I) Ty6
P) Gd10

Health: 110 Karma: 26
Resources: Gd Pop: 10 in China

Known Powers:
Speed Force Conduit: After the Speed Force storm in Central City, Avery gained access to the Speed Force, a mysterious cosmic force that pushes time itself forward. It grants her the following power stunts:
-Hyper Speed: Avery's powers are based on speed. Her movement is at Sh-Z. Able to perform the following power stunts:
--Deliver 100 Gd blows in a round
--Avery moves so fast that she is able to perform 9 actions in a combat round.
--Resistance to Cold: Ex
--Air-Walking: up 90% inclines (Up or down buildings) at CL1000 rank
--Water-Walking: CL1000 by skimming along on surface tension
--Create Cyclones: Mn damage or Sh-Y stunning or slamming
--Phasing: Avery can vibrate her molecules so fast that she can 'phase' through objects of less than CL1000 material. This destroys any inorganic object of less than Un material after she passes through it.
--Can destroy CL3000 material by vibrating through it
--Invisibility: Avery is able to appear invisible by moving extremely fast, Red Int. FEAT to notice
--Break Restraint: CL1000
--One must make a Red FEAT to hit Kid Flash with anything other than an area effect or Psychic attack.
--Considered Un rank for Fighting for multiple attacks and evading.
--Considered Un rank for Agility for dodging and catching projectiles.
--Considered CL1000 rank for Intuition for initiative.
--She may perceive any object's momentum as though it were moving at Fe speed, like arrows and bullet-sized objects appear moving at 5 mph
--Flash is considered to have Un Endurance for movement and tiring purposes.
--Kinetic Generation and Control: CL1000, Avery's "slipstream" effect allows her to impart and control momentum in other objects.
--Power Transfer: Avery is able to impart speed to others enabling them to "run" at speeds equal to herself. The recipient must already be moving and must be in contact with Avery to receive this benefit.
-Energy Sheath: Avery projects an aura that surrounds and protects her from excess heat and friction when she moves allowing her to ignore the environmental effects of friction (including sonic booms) enabling her to surpass standard speed constraints. Due to this Avery uses the airspeed column for movement and is not restricted by atmospheric conditions. This aura seems to be a by-product of the Speed Force, and can slightly blunt physical attacks, as well as the effects of wind burn and friction-heat. While moving, Avery is considered to have Ex protection vs. Physical Attacks, and In protection vs. Heat and Friction, due to the aura that the Speed Force provides her.

Equipment:
Costume: In protection vs. Heat and Cold, Ex protection vs. Physical and Energy

Talents: Bi-Lingual: (English, Mandarin Chinese)

Contacts: Kid Flash/Wally West, Justice League of China