Site hosted by Angelfire.com: Build your free website today!

Green Lantern

Green Lantern

Alan Scott

F) Ex20
A) Gd10
S) Gd10
E) In40
R) Gd10
I) Ex20
P) In40

Health: 80 Karma: 70
Resources: Ex Pop: 25

Known Powers:
None

Equipment:
Mystic Ring: The mystical power and ability of the Starheart, an ancient artifact created by the Guardians of the Universe. The Starheart is capable of many magical and mystical powers and abilities at Mn ability. The Starheart can project different forms of energy that are both mystical and non-mystical.(electricity, magnetism, etc.) Green Lantern can only create 1 effect per round, but can maintain up to 3 existing effects by making a successful Psyche FEAT roll. On the creation of solid objects, the GM decides which creations are within the power of the ring and assigns a power intensity FEAT: Simple weapons, entrapments devices, common geometric shapes, gigantic hands and simple containers are all powers stunts and are usually Mn rank. Powers stunts include:
-Energy Blasts: Mn Energy
-Kinetic Blast: Mn Force
-Force Field: Mn
-Create objects of solid energy: Mn
-True Flight: In airspeed in Earth's atmosphere, CL3000 in space
-Energy Sheath: This life sustaining aura protects him from harm. He can generate a field of life sustaining atmosphere and protection from harmful radiation, even if he is unconscious. It also offers Mn defense against Physical and Energy.
-Magic: Due to the Starheart being magical in nature Alan can manipulate the magical energies of the lantern that granted him his powers.
--Eldritch Blast: Alan can release the mystical flame of the Starheart in a powerful beam of Mn magical energy
--Phasing: Mn ability to walk through obstacles as if he was a ghost Metal Manipulation: The wielder will gain mastery about all metals and be immune to it.
--Eternal Youth: The artifacts mystical properties also imbue one with seemingly vastly extended lifespan; decelerating the aging process.
--Matter/Energy Manipulation: Mn ability to transmute and change energy and matter.
--Invisibility: Mn ability to bend light to make the user invisible.
--Teleportation: Mn ability to magically teleport across short or long distances in a flash of dazzling bright green light.
Mystical Lantern: Un material, The ring must be recharged in the Starheart every 24-hours to keep his potency.
-Energy Source: Un
-Energy Absorption: Un
-Invisibility: Am

Limitations:
Vulnerable vs. Wood: The energy is ineffective against wood. Items made of wood cannot be lifted or broken by energy from the ring nor can barriers of emerald energy stop projectiles crafted from wood.
Recharge: The ring must be recharged every 24 hours within the lantern
His Endurance drops to Ex when not wearing the ring.

Talents: Military, Engineering, Mechanic, Leadership, Resist Domination

Contacts: Justice Society of America, Jade, Obsidian

Green Lantern's First Appearance