Hawkgirl
Kendra Munoz-Saunders
F) Am50
A) Rm30
S) Ex20
E) Rm30
R) Gd10
I) Gd10
P) Rm30
Health: 130 Karma: 50
Resources: Gd Pop: 15
Known Powers:
Wings: Rm airspeed, when in flight she counts as having Am Agility, including for Gliding FEATs. She also can accomplish the following:
-Sprint: Hawkgirl can "sprint" to Un airspeeds, however must make a successful Endurance FEAT each round
-Gliding: By spreading her wings and riding thermals, Hawkgirl can travel at Gd airspeed and is considered "resting" enabling her to recover as if she were motionless
Aerial Adaption: Mn eyesight and Rm Body Armor to falling
Enhanced Hearing: In
Equipment:
Hawk's Cowl: Hawkgirl wears of cowl that resembles a hawk's head. It gives her the following abilities:
-Body Armor: In protection vs. Blunt
-Thermal Vision: Mn
Crossbow Blaster: In material, Hawkgirl's weapon is a combination of an energy blaster and crossbow. It has the following settings:
-Energy Blaster: In Energy, 10 areas
-Crossbow Bolt: Fires up to 3 areas, a bolt does Gd Edge
Combat Knife: Rm material, Ex Edge
Talents: All Martial Arts, Marksmanship, Edged Weapons, Blunt Weapons, Thrown Weapons, Military
Contacts: None