Thaddeus Thawne
F) Ex20
A) Mn75
S) Ty6
E) Rm30
R) Gd10
I) Ex20
P) Rm30
Health: 131 Karma: 60
Resources: Ty Pop: 20
Known Powers:
Hyper Speed: Sh-Z, Inertia's powers are based on his speed. His movement is at Sh-Z airspeed, able to perform the following power stunts:
-Deliver 50 Ty blows in a round
-Inertia moves so fast he is able to perform Extra Attacks with Sh-X ability.
-Multiple attacks that inflict up to Am damage to a target
-Resistance to Cold: Ex
-Air Walking: Up 90% inclines, up or down buildings with Un rank
-Water-Walking: Un
-Create Cyclones: Rm damage or Un stunning or slamming
-Phasing: Inertia can vibrate his molecules so fast that he can 'phase' through objects of less than Un material. This destroys any inorganic object of less than Am material after he passes through it.
-Break Restraint: Un
-Spectrum Shifting: Inertia can run so quickly as to cause light to begin to slow, and experience Red Shift. Which will allow them to view the lower spectrum of light that is normally invisible to the unaided human eye.
-One must make a Red FEAT to hit Inertia with anything other than an area effect or Psychic attack. If Inertia is making multiple attacks against the same target the FEAT is reduced to Yellow.
-Increase Speed: Inertia may increase speed to CL3000, however this requires and End. FEAT every 3 rounds or he passes out from the strain.
-Considered Un rank for Fighting for multiple attacks and evading.
-Considered Un rank for Agility for dodging and catching projectiles.
-Considered Un rank for Intuition for initiative.
-He may perceive any object's momentum as though it were 14cs slower than it's actual movement speed, like arrows and bullet sized objects appear moving at 5 m/ph
-Inertia is considered to have Mn Endurance for movement and tiring purposes.
Total Recall: Unusually for super-speedsters, he remembers everything he reads at speed with Am recall and although the application is somewhat lacking, he is at least undeniably knowledgeable.
Equipment:
Costume: Rm protection vs. Heat and Cold, Ex protection vs. Physical and Edge
Talents: None
Contacts: None