Marine Marauder
Marlene Simmonds
F) Ty6
A) Gd10
S) Gd10
E) Gd10
R) Rm30
I) Rm30
P) Ex20
Health: 36 Karma: 80
Resources: Gd Pop: -5
Known Powers:
Telepathy: Am ability to mind control all manner of sea life. She can also telepathically communicate with humans.
Equipment:
Underwater Suit: The Marine Marauder's suit gives her the following power stunts:
-Body Armor: Ty protection vs. Physical and Energy
-Resistance to Cold: Gd
-Air Supply: 2 hours
Talents: Marine Biology, Engineering, Repair/Tinkering
Contacts: None