Night Troller
F) Rm30
A) Am50
S) Gd10
E) Rm30
R) Gd10
I) Ex20
P) Ex20
Health: 120 Karma: 50
Resources: Gd Pop: 5
Known Powers:
Teleportation: Am ability to teleport up to 3 miles. Night Troller can perform the following power stunts:
-Exceed normal range by 2 miles. He must make a Endurance FEAT or be confused for 1-10 rounds.
-Teleport 1 or 2 passengers. Passengers must make an Endurance FEAT or be knocked out for 1-10 rounds.
-Teleport part of an object (usually non-organic), causing Am damage on the object (and a possible kill result).
-When attempting to hit Night Troller, the attacker must have initiative or succeed in a Mn Intuition FEAT, otherwise Night Troller will have teleported away.
-By making a Yellow Endurance FEAT, Night Troller can multi-port making up to 10 attacks in 1 round. His Fighting should be treated as Am for purposes of hitting a target. Night Troller can also use his multiport power as a low level stun attack of at least Rm. Victims are stunned for 1-10 turns.
Glowing Face: Ex illumination
Equipment:
None
Talents: Martial Arts B, Tumbling, Acrobatics
Contacts: Zen-Men (Earth 8)