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Raijin

Raijin

F) Gd10
A) Gd10
S) Ex20
E) Am50
R) Ex20
I) Ex20
P) In40

Health: 90 Karma: 80
Resources: Ex Pop: -20

Known Powers:
Living Electrical Thunderbolt: Un ability generate large amounts of electrical energy that he may draw from the Speed Force. He has the following abilities:
-Electrical Generation: Un ability to generate and channel huge amounts of electrical and electrostatic energy.
-Electro-Bolts: Mn Energy, 5 areas, and +1CS to hit.
-Electrical Shock (on touch): Mn damage, knocking out his opponent for 1-10 rounds unless the opponent makes an Endurance FEAT vs. Mn intensity. Raijin must successfully grapple his opponent before he may use this ability.
-Ride Electro-Magnetics Lines: Mn ground speed, areas where there is electricity coursing nearby, like powerlines and wiring within buildings
-Override: Am ability to override electrical systems and shut down computers or electrically powered robots. Robots with an Endurance stat may make an Endurance FEAT to avoid this reprogramming.
-Energy Absorption: Mn ability to absorb energy and use it in his energy blasts. He can absorb up to Un if he makes a Yellow End. FEAT and Sh-X if he makes a Red End. FEAT.
-Electrical Travel: Un ability to travel through electrical appliances such as going through a light bulb and exiting through any other electronic device connected to the power source

Equipment:
Body Armor: In protection vs. Physical and Energy

Talents: Leadership

Contacts: Black Hole