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S.T.R.I.P.E.

S.T.R.I.P.E.

Pat Dugan

F) In40/Gd10
A) Rm30/Ty6
S) Mn75/Gd10
E) Mn75/Gd10
R) Rm30
I) Ex20
P) Ty6

Health: 220/36 Karma: 56
Resources: Gd Pop: 10

Known Powers:
None

Equipment:
-Alter-Ego: Stats are changed as above
-Body Armor: In protection vs. Physical and Energy
-Flight: Ex speed, 50 areas/round
-Protected Senses: Rm protection vs. Sound and Light. Blindness only lasts 1 round max.
-Sensors: In radar/sonar/electrical systems to detect objects, radio waves, etc.
Weapons Systems: The S.T.R.I.P.E. Armor has the following weapons:
-Fist Rocket Launcher: In Force, fires up to 10 areas
-Grappling Hook: In material, fires up to 7 areas
-Net Launcher: In entanglement
-Fire Retardant Spray: Ex intensity
-Chest Beam: Chest beam has a 3 area range for Rm illumination
-Taser Darts: Rm Stunning, fire up to 10 areas
-Electric Shock Cables: Entangle with In Strength. Once entangled, S.T.R.I.P.E. can deliver In Electric to the target
-Fan: Gd Force

Talents: Engineering, Repair/Tinkering, Mechanic

Contacts: Stargirl, Justice Society of America

Pat Dugan