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Wraith

Wraith

F) Mn75
A) Mn75
S) Sh-X150
E) Sh-X150
R) Rm30
I) Rm30
P) Am50

Health: 450 Karma: 110
Resources: Gd Pop: 100

Known Powers:
Alien Physiology: Wraith has a physiology that is similar to, but much stronger than that of Superman, absorbing one hundred and sixty gigawatts of solar energy at any given moment in comparison to Superman's one hundred and forty. His very body gives him the following powers:
-Invulnerability to Heat, Cold, Disease, Corrosives, Toxins and Radiation: CL1000
-True Invulnerability: Un protection vs. Physical and Energy
-True Flight: Sh-X airspeeds in atmosphere, CL3000 speed in space.
-Hyper Speed: Sh-Z speed, Superman possesses hyperspeed. He may perform the following power stunts:
--Substitute for Fighting for multiple attacks and evading. May make up to 3 combat actions per round.
--Substitute for Agility for dodging and catching projectiles.
--Substitute for Intuition for initiative.
-Sound Manipulation: Capable of tightening his throat muscles to create an echo chamber in order to release a sonic attack from his mouth with Un ability
-Recovery: Wraith's body continues absorbing solar radiation even after death. This energy may eventually return him to life making it virtually impossible to kill him. Wraith needs an Earth like atmosphere to breath in. His Endurance enables him to last for extended period holding his breath, but in space he will eventually need a space suit. His greater constitution provides little need for sleep, however eventually he will tire and require rest.
Superhuman Senses: Wraith has the following heightened senses as shown below:
-Enhanced Hearing: Un
-Microscopic Vision: Am
-Telescopic Vision: Gd
-X-Ray Vision: Un
Power Boost: Wraith can direct his bodies energies into his Strength, Flight or Speed, raising them as high as +2cs. It is an instantaneous boost and will be used when the challenge calls for it. He would normally raise +1cs, then +2cs if the initial boost is ineffective. He can boost immediately to Sh-Y if he needs too. To activate an increase he must make a Psyche FEAT.
-Blue result he drops -1CS for a day.
-White result he drops back to normal levels.
-Green result sustains heightened rank for 1 round.
-Yellow result keeps him at his heightened ranks for 1-10 turns
-Red result would keep him at the new level for 1-100 turns.
Solar Absorption and Storage: CL3000, that provides Wraith with mass amounts of energy that support all his other powers and abilities. He directs this stored energy to enhance his abilities.

Equipment:
Cloaking Device: Technology from "The Machine" cloaks his energy signature with Un ability

Weakness:
Vulnerability to Select Radiological Frequency: Much like Superman, he is able to be weakened and even stopped by the use of a radioactive isotope that interacts with his specific energy signature. Exposure to this isotope causes Wraith to lose all his powers at -1cs per round. He also loses 1 rank of Strength and Endurance (with its loss of Health) per round until death occurs at Sh-0 Endurance. Removal of the isotope enables Wraith's body to regain lost ranks at a rate of one per round.
Yellow Sun Power Source: All his powers are based from solar energy of a yellow sun. If Superman is put on a world with a different color sun, the level of his powers gradually drops -3cs every round until they are no more.

Talents: Martial Arts A, B, C, Leadership, Astro-Navigation, Military, Languages: (all Human Languages and some Alien), First-Aid, Repair/Tinkering

Contacts: U.S. Army