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The Flash

Zoom

Hunter Zolomon

F) Rm30
A) Un100
S) Gd10
E) In40
R) Ex20
I) Gd10
P) Pr4

Health: 180 Karma: 34
Resources: Ty Pop: -20

Known Powers:
Speed Force Generator: Sh-Z, After tricking Barry Allen and Wally West into breaking the Force Barrier, Hunter gained access to the Speed Force - a mysterious cosmic force that pushes time and space itself forward. Being a Speed Force Conduit radically accelerates all aspects of Hunter's being. The Flash could perform the following power stunts:
-Deliver 100 Gd blows in a round
-Zolomon moves so fast that he is able to perform 9 actions in a combat round.
-Resistance to Cold: Ex
-Invisibility: Zolomon is able to appear invisible by moving extremely fast, Red Intuition FEAT to notice
-Vibrating Hand: Un damage
-Break Restraint: CL1000
-Create Cyclones: These tornadoes will inflict Gd Blunt or Stun and Slam attacks. The Speedster must specify which effect they are going for when using this in combat.
-Water Running: Flash may ran across water as if it were a solid surface and at Sh-Z. As long as he keeps his feet in motion he may even briefly stop to observe something or change directions.
-Wall Running: Zolomon may run up walls as if he were a normal person walking across the ground with Sh-Z ability
-Catch Bullets: Snatch fast-moving objects out of the air with Un ability
-Vibrate Through Solid Objects: The Flash may vibrate through materials with Un ability, although sufficiently dense materials are impassible, and unlike some speedsters, this does not set off destructive resonances within the object in question, although he may choose to do so.
-Cushion of Air: By spinning his arms or legs rapidly, Zolomon can create a cushion of air of Mn; this power is the equivalent to levitation.
-Extend Aura: Zolomon’s aura automatically extends to protect anything he is carrying along with him.
-Immune to Telepathic attacks and Control: Un ability to shift his thoughts at a speed faster than normal thought.
-Spectrum Shifting: The Flash can run so quickly as to cause light to begin to experience Blue Shift, thus allowing him to view the lower spectrum of light that is normally invisible to the unaided human eye or if running away he may induce Red Shift in order to view the upper spectrum of light.
-Dimension Travel: By altering the vibrational rate of his body Zolomon may transfer himself between dimensions accessible by vibrational attunement with Mn ability.
-Life Support: Zolomon’s protective aura retains an envelope of oxygen around him at all times, allowing him to go up to 10 minutes in an oxygen-less environment before requiring air, and has proven capable of protecting him against the cold and vacuum of space as well as the heat and pressure below the earth’s crust and into the magma layer. He has even survived reentry into the earth’s atmosphere from space.
-Time Travel: On a Red power FEAT, Flash may break the Time Barrier allowing time travel with CL3000 ability.
Sage Force Conduit: Un, After the destruction of the Force Barrier, Hunter gained access to the Sage Force, a previously untapped cosmic force that radically enhances the minds of its conduits. He is able to perform the following power stunts:
-Enhanced Intellect: The Sage Force enhances his mind, making it greater than the mental capacity of any normal human. It grants Hunter Un Reason.
-Telekinesis: Un ability to telekinetically manipulate the movement of objects and others at will
-Telepathy: Un ability to use the power of the Sage Force to telepathically invade the minds of others.
Strength Force Conduit: Un, After the destruction of the Force Barrier, Hunter gained access to the Strength Force, a previously untapped cosmic force based around gravity and the force of motion. He is able to perform the following power stunts:
-Geokinesis: Un control over the Earth. He can summon rock-like components at will, even in areas like the timestream, where the Earth isn't readily available to call upon.
-Gravity Manipulation: Un control over gravity. He can use this ability to surround his fist with the Strength Force's rock-like components, granting him +2cs to Slugfest.
-Superhuman Strength: The Strength Force enhances Hunter's strength to superhuman levels. While using the Strength Force, He is able to raise his Strength to Un
Still Force Conduit: Un, After stealing Steadfast's power, Hunter gained access to the Still Force, a cosmic force revolving around entropy and inertia. He is able to perform the following power stunts:
-Energy Negation: Un ability to negate motion in any way feasible. He can halt physical objects and return them to their natural state if he wishes.
Forever Force Conduit: CL1000, After gaining control over the Speed, Strength, Sage, and Still Force, Hunter gained access to the Forever Force, a cosmic force based around time.
-Chronokinesis: Un ability to manipulate time, something he got only a taste of when gained his original powers from the Cosmic Treadmill explosion. The Forever Force shows Hunter glimpses of his past and allows him to look through time at will.

Equipment:
Costume: In protection vs. Heat and Cold, Ex vs. Physical and Energy

Talents: Psychology, Criminology, Sociology

Contacts: None